Zephyr Charge
[Magic 2014 ]

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    Common
    Set: Magic 2014
    Type: Enchantment
    Cost: {1}{U}
    {1}{U}: Target creature gains flying until end of turn.


    "All armies prefer high ground to low and sunny places to dark." —Sun Tzu, Art of War, trans. Giles

    Non Foil Prices

    Near Mint - $0.10
    Lightly Played - $0.10
    Moderately Played - $0.10
    Heavily Played - $0.10
    Damaged - $0.10

    Foil Prices

    Near Mint Foil - $0.15
    Lightly Played Foil - $0.15
    Moderately Played Foil - $0.15
    Heavily Played Foil - $0.10
    Damaged Foil - $0.10
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